# Materials File

MakeNamedMaterial "lights top background"
	"color Kd" [0.63999999 0.63999999 0.63999999]
	"float sigma" [0.000000000000000]
	"string type" ["matte"]

MakeNamedMaterial "Material"
	"color Kd" [0.63999999 0.52638954 0.32415137]
	"float sigma" [0.000000000000000]
	"string type" ["matte"]

Texture "bastet bump" "float" "imagemap"
	"string filename" ["textures/bastet bump.png"]
	"integer discardmipmaps" [0]
	"string filtertype" ["bilinear"]
	"float gain" [1.000000000000000]
	"float gamma" [2.200000047683716]
	"float maxanisotropy" [8.000000000000000]
	"string wrap" ["repeat"]
	"string channel" ["mean"]
	"string mapping" ["uv"]
	"float uscale" [1.000000000000000]
	"float vscale" [-1.000000000000000]
	"float udelta" [0.000000000000000]
	"float vdelta" [1.000000000000000]

Texture "bastet bump_scaled_1" "float" "scale"
	"float tex1" [0.004000000189990]
	"texture tex2" ["bastet bump"]

Texture "bastet diffuse" "color" "imagemap"
	"string filename" ["textures/bastet diffuse.png"]
	"integer discardmipmaps" [0]
	"string filtertype" ["bilinear"]
	"float gain" [1.000000000000000]
	"float gamma" [2.200000047683716]
	"float maxanisotropy" [8.000000000000000]
	"string wrap" ["repeat"]
	"string mapping" ["uv"]
	"float uscale" [1.000000000000000]
	"float vscale" [-1.000000000000000]
	"float udelta" [0.000000000000000]
	"float vdelta" [1.000000000000000]

Texture "bastet metal_nk" "fresnel" "fresnelcolor"
	"texture Kr" ["bastet diffuse"]

Texture "bastet roughness" "float" "imagemap"
	"string filename" ["textures/bastet roughness.png"]
	"integer discardmipmaps" [0]
	"string filtertype" ["bilinear"]
	"float gain" [1.000000000000000]
	"float gamma" [2.200000047683716]
	"float maxanisotropy" [8.000000000000000]
	"string wrap" ["repeat"]
	"string channel" ["mean"]
	"string mapping" ["uv"]
	"float uscale" [1.000000000000000]
	"float vscale" [-1.000000000000000]
	"float udelta" [0.000000000000000]
	"float vdelta" [1.000000000000000]

MakeNamedMaterial "bastet metal"
	"texture bumpmap" ["bastet bump_scaled_1"]
	"texture uroughness" ["bastet roughness"]
	"texture vroughness" ["bastet roughness"]
	"texture fresnel" ["bastet metal_nk"]
	"string type" ["metal2"]

MakeNamedMaterial "lights left"
	"color Kd" [0.63999999 0.63999999 0.63999999]
	"float sigma" [0.000000000000000]
	"string type" ["matte"]

MakeNamedMaterial "lights right"
	"color Kd" [0.63999999 0.63999999 0.63999999]
	"float sigma" [0.000000000000000]
	"string type" ["matte"]

MakeNamedMaterial "lights top"
	"color Kd" [0.63999999 0.63999999 0.63999999]
	"float sigma" [0.000000000000000]
	"string type" ["matte"]

MakeNamedMaterial "ground"
	"color Kd" [0.63999999 0.63999999 0.63999999]
	"float sigma" [0.000000000000000]
	"color Ks" [0.04000000 0.04000000 0.04000000]
	"color Ka" [0.00000000 0.00000000 0.00000000]
	"float d" [0.000000000000000]
	"float uroughness" [0.075000002980232]
	"float vroughness" [0.075000002980232]
	"bool multibounce" ["false"]
	"string type" ["glossy"]
