Patrick Fürst‘s Bachelor thesis is now available! It is about controlling fluids in real time and the technique is now implemented in Blender. Congratulations, good job! The code is also available. For the thesis, click below.
There are some really cool advancements in light transport research: first, a technique that enables us to capture the propagation of light as an electromagnetic wave as it illuminates our world. There is a never-before-seen example I am really fond of: strictly speaking, if you stand in front of a mirror, there is a moment while you’re already standing there, but your image in the mirror is not visible yet. This phenomenon exists due to the finite propagation speed of electromagnetic waves and only lasts for a few nanoseconds, and is now caught on tape (around the one minute mark). I never thought this would be possible in my lifetime! Recently, Adrián Jarabo and colleagues built a rendering algorithm that replicates this behavior. It takes quite a bit to get my jaw dropped with novel research works, and it never ceases to amaze me that it still happens all the time.
- Jázmin’s adventures in the supermarket April 12, 2017
- Over Two Million Lectures Given February 14, 2017
- Accelerating Eulerian Fluid Simulation With Convolutional Networks November 29, 2016
- Computational Fluid Dynamics For Simulation of Wind-Terrain Interaction in Flight Simulation June 24, 2016
- Surface-Only Liquids May 19, 2016