Posts

Computational Fluid Dynamics For Simulation of Wind-Terrain Interaction in Flight Simulation

Manuel Dobusch has completed his Master thesis. It was co-supervised with Michael Wimmer and Eugene Zhang. Click on the image below to have a look!

thesis_dobusch

Upsampling Fluid Simulations

My student, Felix König wrote a term paper on Upsampling Fluid Simulations. Click on the image to check it out!FelixKoenig_cgsem

Global Illumination in Participating Media

My student, Ádám Papp wrote a term paper on Global Illumination in Participating Media. Click on the image to check it out!AdamPapp_cgsem

Christian Freude – Distinguished Young Alumnus Award

My student, Christian Freude won the EPILOG Distinguished Young Alumnus award with his Master thesis, “Extending Separable Subsurface Scattering to Arbitrary Materials”. Congratulations, great job! 🙂

Techniques for an artistic manipulation of light, signal and material

My student, Sarah El-Sherbiny wrote a great term paper on techniques for manipulating physically based light transport. Click on the image to check it out!

sherbiny_star_cover

Dancing Red Man

This is the Dancing Red Man, an amazingly creative and uplifting work from my former student, Patrick Fürst. It is really staggering how much potential there is in gamification.

Overview of biased light transport and light source minimization techniques

Kevin Streicher wrote an excellent tech report as a seminar work in computer graphics. Congratulations!

kevin_streicher_star

Extending Separable Subsurface Scattering to Arbitrary Materials

Christian Freude, my first Master’s student has graduated with flying colors. Not many can say that their Master’s thesis work is featured in the news. His thesis is available below, and you can find out more about the project here (code, paper and more). Congratulations Christian!

Christian_Freude_MSc_Thesis

Fluid Control

Control of Newtonian Fluids With Minimum Force Impact Using the Navier-Stokes Equations

Patrick Fürst‘s Bachelor thesis is now available! It is about controlling fluids in real time and the technique is now implemented in Blender. Congratulations, good job! The code is also available. For the thesis, click below.

fuerst_bsc_cover

Any Questions?

Silvana Podaras won both the #1 best presentation and #2 best paper awards at the Central European Seminar on Computer Graphics for students (2014) out of more than 20 submissions and talks (link). People went absolutely crazy after the talk and we got pinned down for questions and discussions until very late in the night.

All this as a Bachelor student. This is the proudest day of my life.

OLYMPUS DIGITAL CAMERA

silvana_ceremony2

silvana_ceremony

The applause after her talk (it’s loud!):