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Surface-Only Liquids

Fang Da and his colleagues published an absolutely amazing paper on fluid simulations. Make sure to have a look, it is available here (or click on the paper below). I helped a bit with setting up the rendering pipeline and the scenes properly.

Status: accepted to ACM SIGGRAPH 2016

(please note that I am in the acknowledgements section and was not a co-author of the paper)

surfaceonlyliquids