Computational Fluid Dynamics For Simulation of Wind-Terrain Interaction in Flight Simulation
Manuel Dobusch has completed his Master thesis. It was co-supervised with Michael Wimmer and Eugene Zhang. Click on the image below to have a look!
Manuel Dobusch has completed his Master thesis. It was co-supervised with Michael Wimmer and Eugene Zhang. Click on the image below to have a look!
My student, Christian Freude won the EPILOG Distinguished Young Alumnus award with his Master thesis, “Extending Separable Subsurface Scattering to Arbitrary Materials”. Congratulations, great job! 🙂
This is the Dancing Red Man, an amazingly creative and uplifting work from my former student, Patrick Fürst. It is really staggering how much potential there is in gamification.
Christian Freude, my first Master’s student has graduated with flying colors. Not many can say that their Master’s thesis work is featured in the news. His thesis is available below, and you can find out more about the project here (code, paper and more). Congratulations Christian!
Patrick Fürst‘s Bachelor thesis is now available! It is about controlling fluids in real time and the technique is now implemented in Blender. Congratulations, good job! The code is also available. For the thesis, click below.
Silvana Podaras won both the #1 best presentation and #2 best paper awards at the Central European Seminar on Computer Graphics for students (2014) out of more than 20 submissions and talks (link). People went absolutely crazy after the talk and we got pinned down for questions and discussions until very late in the night.
All this as a Bachelor student. This is the proudest day of my life.
The applause after her talk (it’s loud!):